Dan and Melissa from Cthulhu Coffee came up with an excellent game for those who like to read H.P. Lovecraft -- either aloud or to themselves -- and get snockered at the same time. The H.P. Lovecraft Drinking Game is particularly insidious because the more difficult Lovecraft's writing becomes to read or speak, the more drinks you have, which in turn makes reading or speaking Lovecraft more difficult (and probably hilarious at some point).
They suggest different stories for different levels of drinking. "Dagon" will give you a relatively quick game for instance, while "At the Mountains of Madness" is best reserved for weekends. Below are the general rules:
Take a gulp any time that Lovecraft:
...uses more than one adjective in a row, i.e.: "Molded by the dead brain of a hybrid nightmare, would not such a vaporous terror constitute in all loathsome truth the exquisitely, the shriekingly unnamable?" ("The Unnamable")
...uses a purposely vague description. (i.e. "unspeakable horror")
...refers to an other-worldy location. (i.e., Sarnath, Kadath in the Cold Waste, and the like. "The Dream-Quest of the Unknown Kadath" will put you under the table easily.)
...refers to an other-worldy entity by proper name. (Remember, Cthulhu and Nyarlathotep are proper names of single entities, but Mi-Go and shoggoth are not; they are types of entities.)
...states anything racist, sexist, fascist, or generally non-PC. This rule makes "The Horror at Red Hook" particularly nasty to get through. Don't debate too much about what is racist or sexist, though... When in doubt, drink.
...uses the "British" spelling of any word, such as "colour" or "favour".
...any time a character winds up at a temple or church.
...any time a "forbidden" book is mentioned in the story. This includes De Vermis Mysteris, Unaussprechlichen Kulten, and, of course, The Necronomicon, among others.For Story Specific, Word and Bonus rules, check out the full H.P. Lovecraft Drinking Game page.