Wednesday, August 17, 2011

Amusing new Lovecraft game challenges you to go insane and die as quickly as possible


I haven't played it yet, but Cthulhu Gloom sounds like a game I'm going to enjoy because the goal is to drive yourself mad and die quickly while keeping your opponent healthy and happy. What's not to like, am I right? Here's the official description:
From Dunwich to Innsmouth, from the halls of Miskatonic University to the Charles Dexter Ward at Arkham Sanitarium, trouble is in the air. The stars are almost right, and terrors from beyond space and time are beginning to break through. When Cthulhu rises, we're all doomed -- but whose downfall will be the most entertaining?

In Cthulhu Gloom, you control a group of Lovecraftian protagonists and guide them down a path of horror and madness to an untimely death, while keeping your opponents happy, healthy, and annoyingly alive. While your characters Gibber With Ghouls and Learn Loathsome Lore to earn negative points, you'll encourage your opponents to be Analyzed by Alienists and to Just Forget About the Fungus to pile on positive points. When one group finally falls prey to the interdimensional doom that awaits us all, the player whose characters have suffered the most wins.
Entertainingly, you play the game with clear plastic cards that do horrifying things to your character (like Herbert West or Professor Armitage) as you pile them on. If you're interested, you can check out the rules of the game here.

22 comments:

  1. I have the original Gloom and some of the expansions. While the concept is unique and the cards will give you a chuckle the first time you read them, the gameplay gets really dry after a round or two.

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  2. I'll disagree with Tome Wilson on this in that gameplay for me and my son has remained fun. I would say the creators erred in making all of the character cards interchangeable. There's no strategy behind having the Arkham group or Innsmouth group or having Wizard Whatley die before Lavinia.

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